So what did I expect? Why am I so let down by this game? It’s not bad in actuality, just bland. Windward: screenshot courtesy of Steam Power Vacuous During that time, more towns may fall, forcing you to recapture those as well. While you’re sailing for the last town to finish a map, a random pirate may retake a town on the opposite side of the area unopposed, forcing you to take another few minutes traveling back again to retake it. If you try to complete an instance by capturing all the towns for your faction, you’ll find it very frustrating, as the pirates will reclaim towns you’ve liberated while your team bots do little to help. The bots, however, sail around the map randomly and only help you directly if they happen to sail within range of an enemy simply by accident. You can invite some friends, too, or you can make due with AI bots sailing on your team. The main attraction in Windward, is entering a PvE instance, where you get sent to your own map filled with pirates that you can shoot until you puke. ![]() There are a couple options, at least, for getting some variety into your sails, but they end up being just more of the above. Taking on quests and earning gold allows you to level up and buy bigger ships, but it’s a grind for sure, with only minor profits to be made at early levels, thus making it hard to gain momentum at the start. I wish I could say otherwise, but playing was putting me to sleep every time I tried to pick it up for any length of time. Combat is not much better it consists of either circling your opponent and clicking for ability rotations, or simply standing stationary and rotating to face your side to your opponent as he circles you. Trading is so plain that it’s literally sailing from point A to point B, sometimes following a guideline to your destination. You can also take quests to get bonus rewards for doing more of the same. Or by roaming the seas shooting at pirates. Gameplay consists of buying goods cheap and taking them to a port where they are in demand to sell high. Windward is a multiplayer sandbox ship-to-ship combat and trading game. ![]() What I got was a super casual, no-risk river trader with the odd pirate to broadside. I was expecting epic wars, fights for territory, tears of defeat and the salt of loss.
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